Wednesday, April 21, 2004

Wow. If you haven't already tried or heard of the new gameplay features in City of Heroes you're really doing yourself as disservice as a die hard gamer. With the hero theme they're able to cater to every character's unique look with thousands of combinations, and environments to multiple types of opponents.

Combat is fairly fluid and fast, not the slow turn based action typical with other MMORPG's.

The game is set to go retail on the 27th or 28th of April. I expect most powergamers however will be cancelling within a couple months after finding the gameplay too PvM oriented with no other options like crafting or PvP to keep them occupied.

They certainly hit a home run in the player versus monster and quest department, only problem is after you make it to 2nd base, you can't see 3rd, and the only way for you to go is back to 1st, and then back to 2nd... Easy answer, suck it up and add the Hero vs. Villain expansion within 9 months if you want to keep this game active with more than just die hard players.
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